We take you through 10 best practices, considerations, and suggestions that can enrich your Microsoft Teams deployment and ensure both end-user adoption and engagement.
We’ve been developing Xamarin.Forms apps since the framework’s inception and have watched the tool mature into a solid tool for building native, cross-platform experiences. More than once we’ve heard hesitations about using Xamarin.Forms because “it doesn’t feel as polished.” We understand where that idea comes from (many are basing that opinion on early iterations of the tool), but we’re here to tell you it doesn’t have to be that way.
Xamarin.Forms apps can be just as beautiful and easy to use as native apps.
The skeptics have a point, if constructed incorrectly the experience on Xamarin.Forms can feel less native perform poorly, which could easily lead to cost overruns and poor adoption. The number one reason Xamarin.Forms apps fail isn’t because it was the wrong tool choice; it’s because developers and designers didn’t understand the framework well enough to create a successful user experience.
There are specific nuances and differences when using Xamarin.Forms to design and implement user experience. Without understanding these differences designers often approach the project without the experience and knowledge to properly work with the framework. That approach simply won’t work with Xamarin.Forms. In fact, that approach risks a poorly planned design which will require extensive customization, adding time, cost and frustration to the project.
Using Xamarin.Forms can save significant time and effort, but only if approached correctly. To learn more about designing a successful user experience Xamarin.Forms check out this guide.