Posts Written By Eddie Yao

AEM Gems: Granite UI Common Attributes

In Adobe Experience Manager (AEM), Granite UI is the foundation UI framework to build touch-enabled UI consoles and component dialogs. It provides a set of out-of-the-box (OOTB) components that you can use to build consoles or component dialogs. In this blog, I want to talk about a small tech gem that a lot of AEM […]

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AEM Touch UI Dialog Validation New Best Practice: Use Foundation-Validation

Oftentimes, AEM developers will be asked to develop a validator for the component dialog. Back in the Classic UI dialog days, you would probably write a JavaScript function for dialog before submitting an event. In Touch UI dialog, if you’ve Googled around, you probably found a lot articles/codes to use jQuery based validator, i.e. $.validator.register({}). Recently, I […]

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Things to Look Out for When Upgrading to AEM 6.3

If you have been using Adobe Experience Manager (AEM) to host your sites for a while, and are now looking to upgrade to AEM 6.3 (whether considering an in-place upgrade or a fresh new install), I am sure you’ve already found some good public documentation from Adobe. (If you are wondering if you should upgrade, here are […]

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10 Takeaways from Adobe’s Digital Marketing Masters Workshop

I had the opportunity to attend the first-ever Adobe Digital Marketing Masters Workshop in the Adobe office in San Francisco last week. The 5-day in-classroom workshop was packed with knowledge and hands-on information about some of the most popular Adobe Experience Cloud products, including Adobe Experience Manager, Adobe Campaign, Adobe Target, Adobe Analytics, Dynamic Tag Management, […]

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Static or Editable Template? An In-Depth Comparison and Guide

In CMS world, Template, or Page Template is the base of the page user creates, it defines high level structure, basic functionality and sets the tone of look and feel. In Adobe AEM, the template concept is widely used across different products. There are templates for pages, forms, content fragments, experience fragments and assets. I […]

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How To Switch From WCMUsePojo To Sling Models in AEM Part Two – JUnit Test

As you may know, unit testing and test-driven development (TDD) are important for making sure your code complies with the design, is scalable among your team, and provides automated regression. Often times, the JUnit test and component back-end Java code come hand in hand. An AEM developer who writes the component logic is also responsible […]

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How To Switch From WCMUsePojo To Sling Models in AEM Part One – Component

Looking back at Adobe Experience Manager’s (AEM) component development path (especially if you started from 6.0 or earlier), you likely have used a variety of ways to provide back-end logic to components. Beginning with JSP (or even scriptlets), to abstract component Java class with page context or binding objects, to Adobe’s WCMUse or your custom implementation of […]

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AEM 6.3 First Looks: AEM Core WCM Components

AEM Core WCM Components (commonly referred to as core components) are a set of production-ready components Adobe introduced with Adobe Experience Manager (AEM) 6.3. They are open source and delivered over Github, so the entire AEM developer community is welcome to provide feedback and contribute to the code base (cue applause). These components use the same […]

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