Objective-C on the iOS platform continues to rise in popularity. Between iOS and Android platforms, now there are close to 1.6 billion apps. This is a phenomenal number of apps. Given this explosion, it is but natural to see the proliferation of some excellent open source frameworks on social code repositories like Github and Google Code. This […]
Posts Tagged ‘User Interface’
Google’s Responsive Web Design Recommendations
Google has been pushing Responsive Web Design hard lately. In April they posted Responsive design – harnessing the power of media queries, which went into Google’s best practices for web development (spoiler alert: they like Responsive Web Design, a lot). There’s even a high-level tutorial for making your own site responsive.
Outdated iconography – or, why is the Save icon a floppy disk?
When was the last time you saw a floppy disk (outside of a museum, or your friendly IT guy’s stash)? In all likelihood it’s been a while. There may very well be some of you reading this who have never actually held a floppy disk, let alone used one. Oh man, that makes me feel […]
When Amazing Design is Not Enough
This article is being shared and re-posted a lot today across a variety of social networks. TechCrunch published an article titled “User Experience and the Poison on the Tip of the Arrow“. In the post, Uzi Schmilovici argues that “amazing design is not enough.” “Real design is about solving problems,” he says, and ultimately a […]
Android Design Site
Someone at Google Android must be reading my blog. Seriously though, Google just announced a website focused on aiding developers in the creation of smartphone applications for Android 4.0 (Ice Cream Sandwich). The website will focus on features, design suggestions and approaches to different issues in Android application development. This website will augment the current […]
Android Human Interface Guidelines
One of the areas where the iPhone/iPad has trumped the Android platform is in the area of good UI design standards. Apple has an entire website devoted to human interface guidelines for the iOS platform. I would not be the only Android developer who has relied on the Apple guidelines in the development of a […]