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Posts Tagged ‘Gamification’

Market Driven Patient Portal: Gamification and Serious Games

More than half way through our “What the market says you need in your patient portal” series I bring to you one of my favorite topics: healthcare gamification and serious games. Games are great at explaining complex systems. There are fewer places one can find complex systems than in the micro and macro worlds of […]

The rise of smart machines … the dawn of automated workers

Tom Austin presented on the rise of smart machines and their application in the work place, and society at large. I think this is pretty cool technology, and will revolutionize the way man and machine interact over the coming decades. It will probably come faster than we keep up with and Uncle Sam will probably […]

Social Media Week 14 kicks off in New York

This looks like a promising event, with many interesting speakers from Microsoft and Google, as well as the media industry such as Don Steele of Comedy Central. We won’t be there this year, perhaps in the future. It looks like on to watch in the Social engagement space.

Healthcare Gamification: Avoiding Chocolate Covered Broccoli

Last week, at IBM Connect, I met an individual with the coolest title in all Profession Land: Global Lead for Serious Games. Her name is Phaedra Boinodiris, and after sitting in on her Birds of a Feather chat, along with a post chat dinner filled with good eats and new friends, I wanted to open […]

Connected Health Trend Countdown: #4 Reaching the Mobile 91%

Quick, grab your mobile phone. It’s pretty close at hand, I’m guessing. Hence, our next trend in the 2014 Connected Health Trend Countdown: Trend #4: Gamification, Quantified Self, and the Internet of Things You are undoubtedly part of the 90% of the world’s population that is covered by a commercial wireless signal. According to Pew […]

Kudos introduces innovative Kudos Boards for IBM Connections

Kudos is best known for providing add-ons to IBM Connections that help with and encourage adoption of the social media platform. Kudos Badges is a gamification system that includes missions, rewards, ranking and leaderboards. Just ahead of IBM Connect 2014, Kudos has announced a new product called Kudos Boards. Boards is targeted at the Activities […]

Swallowing Sensors Gives New Meaning to the Quanitifed Self

You’ve heard of wearables in healthcare technology, but have you considered swallowables? Swallowing a piece of electronics is something that people are actually willing to try. Just this morning, Intel released results from a very compelling study on a range of consumer interest in electronic “wearables” and monitors. They asked people how willing they are […]

Healthcare Games Aren’t for Everyone

This morning, I read an article called “Stop playing games with healthcare” about gamification being “a buzzy word, not a real fix” for healthcare. The author, Ryan Bradley, sat in on a case competition earlier this year where teams pitched ideas that would leverage IT to transform and improve healthcare. Immediately, a theme emerged, and […]

5. A Patient Portal Is Social

Continuing on with the series, I want to talk about the social aspects of a patient portal.  I will freely admit that some of what I describe skirts the line of what security and privacy experts will call acceptable.  However, I think it’s possible to be social while not releasing protected health information that will […]

Gaming and Gamification for Healthcare with the Xbox One

Earlier this week two of my colleagues, Michael Porter and Ryan Duclos, each wrote blogs about the potential uses beyond gaming for the upcoming Xbox One. Micheal explored some of the possible uses in healthcare specifically, from gamification to surgical tool: Better Healthcare because of Kinect The HIT Consultant has a blog post on how […]

Are you sensing my stress?

Stress is a killer and each of us struggles with controlling stress in our own way. Often stress relief comes in the form of equally destructive behaviors including over-eating, smoking, watching too much television, etc. As a result, stress is a serious contributing factor to higher healthcare costs in the form of heart attacks, cancer […]

Loyalty 3.0 is Out

Rajat Paharia just released his new book, Loyalty 3.0: How to Revolutionize Customer and Employee Engagement with Big Data and Gamification.  Bunchball is a partner of ours and focuses on the gamification space.  We’ve presented with him on this very topic several times.  I just picked up my kindle version and will follow up with a […]

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