Hello eager reader! So you want to delve deeper into mobile web application development? Or maybe you are just bored and don’t have any billable work to be doing (you DON’T have any billable work to be doing, right?). In any case, I am here to help. Disclaimer: This blog post is going to include […]
Mobile
IBM Connect: The Mobile Experience on Portal & WCM
John Boezeman and Tyler Tribe presented on Mobile in IBM’s Web Experience Platforms (e.g. WebSphere Portal, IBM WCM, and assorted other technologies like web analytics, forms, etc.) it started out well but Tyler Tribe tended to drone a bit. We all know what a site needs so get on with it. Fortunately, it got better […]
IBM Connect: The Mobile Experience on Portal & WCM
John Boezeman and Tyler Tribe presented on Mobile in IBM’s Web Experience Platforms (e.g. WebSphere Portal, IBM WCM, and assorted other technologies like web analytics, forms, etc.) it started out well but Tyler Tribe tended to drone a bit. We all know what a site needs so get on with it. Fortunately, it got better […]
Mobile Prototyping Part Deux
Hot on the heels of my post on the general ease of mobile prototyping and the number of tools available on the market to quickly generate these prototypes, Alexis Piperides (CEO of Proto.io) just published an article for .Net Magazine. Alexis’s article provides a deeper dive into mobile prototyping with additional information and guidance on mobile […]
A Mobile-First Approach (aka, Death to the Separate Mobile Site)
Over the course of the last four years, I’ve worked on many “mini-mobile” websites—that is to say, a client tasks us with picking a half-dozen “important” pages from the full website and building them out in mobile-friendly ways with an m.website.com URL. The crucial point here is, who is to say what is “important” to […]
4 Ways to Tell What Your BYOD Mobile Device Landscape Looks Like
Is your enterprise or department ready and prepared for the next suite and portfolio of mobile apps? Are you ready to take your department beyond the mail and calendar app on the device? You are chomping at the bit and would love to get your enterprise on-board the mobile apps train. But hold on! Do […]
Simple Four-Step In-App Registration
One of the primary principles in designing forms for the web is to keep them as simple and easy as possible. You can generally expect about a 15% drop off for every step in the process – literally every field in the form – as each discrete step is an opportunity for the user to […]
Mobile Prototyping Has Never Been Easier
Prototyping is by far my favorite activity to perform as a UX Designer, followed up naturally with user research. Prototyping is a natural problem solving technique that allows you to quickly create a vision of the solution, or multiple solutions, for a design problem and share that vision with others. In most cases, it’s cheap […]
Mobile Apps: Break it Down!
I’m usually a more is more guy, but I have to concede when it comes to building mobile apps. As the world moves towards mobile computing, at Perficient XD we get a lot of clients that want to jump into mobile for the first time. They have great ideas for all the things they want […]
Interactive Examples using HTML5
Form Follows Function has put out a growing set of interactive examples using HTML5, CSS3, and JavaScript. What you’ll find there is some really interesting interaction and occasionally seizure-inducing animation. Are all of the examples practical? No, but that’s not the point. What is being shown off here is that with HTML5, CSS3 and JavaScript, you […]
The Secrets of Design Thinking for Enterprise Mobile Apps
According to IDEO, “Design Thinking is a about believing we can make a difference, and having an intentional process in order to get to new relevant solutions that create positive impact.” It is also described as being human-centered, collaborative, optimistic and experimental. IDEO follows an open-source process to implement Design Thinking by dividing it into the […]
Go Big or Go Home?
Back in October of 2012, I wrote about how smartphone screen had steadily grown with the current king being the Samsung Galaxy S III with a 4.8-in, 1,280 × 720 display (the best-selling smartphone during third quarter of 2012). However, the big news out of the Consumer Electronics Show recently held in Las Vegas was […]